Turtle Geometry: The Computer as a Medium for Exploring by Harold Abelson
“Turtle Geometry: The Computer as a Medium for Exploring Mathematics” by Harold Abelson and Andrea Disessa is a groundbreaking textbook that explores the use of computers as a tool for learning and understanding geometry. Published by the MIT Press in 1981, this book utilizes the turtle as a visual representation to teach mathematical concepts in an engaging and interactive way. With a focus on computers, education, and mathematics, this text is a valuable resource for students and educators looking to enhance their understanding of geometry through innovative teaching methods. Bin B11
Turtle Geometry: The Computer as a Medium for Exploring by Harold Abelson
Turtle Geometry: The Computer as a Medium for Exploring by Harold Abelson Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less