WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL 2013 TPB

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL is a practical programming reference designed to help readers build interactive 3D graphics and web applications using WebGL. WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL by Kouichi Matsuda and Rodger Lea (2013, Trade Paperback).

Computer Security: Art and Science-2nd Edition-Matt Bishop-Hardcover

Textbook is in excellent condition with pages that look almost new. No writing, highlighting, etc. There is a wrinkle on the front cover and page in front of title page is slightly separated at the top. Otherwise, book is in great conditon. Please see all photos and ask if you have any questions. Thanks!

Art of Software Modeling by Benjamin A. Lieberman (2007)

Modeling complex systems is a difficult challenge and all too often one in which modelers are left to their own devices. Using a multidisciplinary approach, The Art of Software Modeling covers theory, practice, and presentation in detail.